![]() “Ramming is one of the key weapons for these ancient ships,” community communications manager Al Bickham explains. Rome II's naval and land battles are now controlled on the same battlefield, and the boaty bit is my first priority: naval warfare feels closer to Shogun than Empire: you can still fight at range, but a volley of arrow fire is really just a polite way of introducing yourself before the prow of your ship slams into your enemy's starboard side. ![]() My larger army is mounted on top of some raised ground, while the reinforcements Caesar desperately needs are all aboard ships that must wrestle with my superior navy before they can land. The reason I'm playing Egypt is that Rome will face on uphill struggle – literally – to win the Battle of the Nile. "Ramming is one of the key weapons for these ancient ships."
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